How to see your WARDOGS stats, and how they are collected
Nothing runs on your machine. We read what the server already knows.
How to see your stats
- Search for your Steam name, your SteamID64 or your Steam profile link — the same search as the one at the top of every page.
- Your profile shows your K/D, rating, weapons and match history. It exists once you have played on a server that counts.
- Sign in with Steam to claim it; every match you played is already on it.
The short version
A server owner points BulletMeta at their server. From then on we ask it, every few seconds, who is connected and what the score is. The difference between one answer and the next is what becomes a statistic.
That is the whole mechanism. There is no client mod, no overlay, no launcher, and nothing that reads your game while you play it. If you join a server that does not use BulletMeta, nothing about that session reaches us at all.
What is recorded
- Which server you were on, and when you joined and left it.
- Match results: the side you were on, and whether it won.
- Career counters: kills, deaths, cash, wins, time connected.
- Your SteamID and Steam name, which is how a name on a scoreboard becomes your profile.
What is not
- Anything from your computer. There is no client mod and nothing to install.
- Voice or text chat.
- Your IP address, or where you are.
- What you do anywhere other than a server whose owner uses BulletMeta.
Which servers count
Not every server an operator registers feeds the boards. A new server starts out of public stats — a good share of them are private event, tournament or scrim boxes — and counts only once its operator asks and BulletMeta support approves. Until then the operator still has the live console; your matches there just leave no mark on your career, your rating or any leaderboard.
An approved server counts from the next full round. A round already under way when it was approved, or one we did not watch from its start, is recorded but does not count.
How much a round counts for you depends on how much of it you played on the side you finished on. Switch teams halfway and the result is worth half; join or switch in the last quarter and it does not move your rating or win rate at all. Your kills and deaths count either way.
You do not need an account to have a career
Everybody who plays on a server that counts gets a public profile, named by their Steam name, from their first match — whether or not they have ever visited this site. Signing in with that Steam account later claims the profile, with every match already on it.
If you have no account and want your stats erased, write to [email protected] from a way that lets us confirm the Steam account is yours. Your profile is deleted and your SteamID is not recorded again.
Why playtime is lower than you expect
Playtime counts the time you were actually connected to a server we watch, measured from the join we saw to the leave we saw. Time in menus, in a lobby, or on somebody else’s server is not in it. Neither is a session that started before the owner enrolled their server.
Seeding does not count as playtime. Time on a server that has not reached its minimum player count is seeding — the round has not started, and there is nothing to record a result from. It is not on your public career at all. The community running the server does see it, because seeding is what their reserved slots are usually handed out for; so do you, on your own account page, for every community that runs such a rule.
What a community sees that nobody else does
On any server a community connects — enrolled in the public boards or not — its admins see when you joined and left, how long you played and seeded, your standing under their whitelist rules, and the moderation records they keep about you. That is their view of their own server, and it is not public. The privacy policy says how long each of those is kept and how to have it erased.
Who can see your sessions
Your career totals and your rating are public — that is what a leaderboard is. When you played is not. The list of individual sessions is a movement pattern, so it lives on your own account page and on the console of the operator whose server you were on, and nowhere else.
You can also ask to be left off the public boards entirely, without losing your profile or your graph: write to support through the contact form or at [email protected]. You can export or delete everything we hold from your account page.
More detail on the numbers themselves in where the boards come from, or read the privacy policy.